gall.dcinside.com/mgallery/board/view/?id=crusaderkings&no=73621
위 게시물에서 긁어온 내용인데
아래 내용은
크킹3에서 트레잇, 게임 시작 시 옵션, 모디파이어 등에
부여할 수 있는 옵션 리스트가 되겠다
적용방법은 해당 파일에 들어가서
저렇게 아래 옵션을 넣어주면 바로 적용된다
예제로 확인해보려면 아래 글을 보고
옵션을 고른 뒤 넣어주고 저장 후 재시작하면 적용이 된다
#diplomacy = 3 #외교
#martial = 3 #전투
#stewardship = 3 #관리
#intrigue = 3 #계책
#learning = 3 #학습
#prowess = 5 #기량
#diplomacy_per_piety_level = 28 #헌신단계당외교
#intrigue_per_piety_level = 29 #헌신단계당계책
#martial_per_piety_level = 1 #헌신단계당전투
#stewardship_per_piety_level = 2 #헌신단계당관리
#learning_per_piety_level = 3 #헌신단계당학습
#prowess_per_piety_level = 4 #헌신단계당기량
#diplomacy_per_prestige_level = 1 #명예단계당외교
#martial_per_prestige_level = 3 #명예단계당전투
#stewardship_per_prestige_level = 4 #명예단계당관리
#intrigue_per_prestige_level = 2 #명예단계당계책
#learning_per_prestige_level = 5 #명예단계당학습
#prowess_per_prestige_level = 6 #명예단계당기량
#diplomacy_per_stress_level = 1 #스트레스단계당외교
#martial_per_stress_level = 21 #스트레스단계당전투
#stewardship_per_stress_level = 2 #스트레스단계당관리
#intrigue_per_stress_level = 22 #스트레스단계당계책
#learning_per_stress_level = 3 #스트레스단계당학습
#prowess_per_stress_level = 23 #스트레스단계당기량
#fertility = 0.1 #수태%
#health = 5 #건강
#life_expectancy = 10 #수명기대치
#negate_health_penalty_add = 10 #질병저항력
#stress_loss_mult = 0.1 #스트레스상실%
#stress_gain_mult = -17 #스트레스획득%
#positive_random_genetic_chance = 220 #좋은특성발생%00
#positive_inactive_inheritance_chance = 10 #좋은특성유전확률%
#genetic_trait_strengthen_chance = 10 #특성강화확률%
#negative_random_genetic_chance = -42 #나쁜특성발생확률%
#negative_inactive_inheritance_chance = -43 #나쁜특성유전확률%
#negate_fertility_penalty_add = 25 #질병저항력수태력%
#no_prowess_loss_from_age = yes #나이로인한기량상실없음
#monthly_prestige = 10 #매달위신
#monthly_prestige_gain_mult = 1 #매달위신%
#monthly_piety = 10 #매달신앙
#monthly_piety_gain_mult = 27 #매달신앙%
#monthly_dynasty_prestige = 100 #매달명성
#monthly_dynasty_prestige_mult = 1 #매달명성%
#monthly_income = 10 #매달수입
#monthly_income_mult = 22 #매달수입%
#monthly_tyranny = 48 #매달폭정
#monthly_piety_gain_per_knight_mult = 32 #매달기사당신앙도%
#monthly_lifestyle_xp_gain_mult = 10 #매달인생관경험치%
#monthly_county_control_change_add = 10 #매달장악력
#monthly_county_control_change_factor = 1 #매달장악력%
#monthly_intrigue_lifestyle_xp_gain_mult = 20 #매달계책인생관경험%
#monthly_diplomacy_lifestyle_xp_gain_mult = 21 #매달외교인생관경험%
#monthly_stewardship_lifestyle_xp_gain_mult = 23#매달관리인생관경험%
#monthly_martial_lifestyle_xp_gain_mult = 24 #매달전투인생관경험%
#monthly_learning_lifestyle_xp_gain_mult = 25 #매달학습인생관경험%
#monthly_prestige_gain_per_happy_powerful_vassal_mult = 9#매달자문회권세봉신당위신%
#monthly_prestige_gain_per_dread_mult = 11 #매달공포당위신%
#monthly_prestige_gain_per_knight_mult = 12 #매달기사당위신%
#monthly_war_income_mult = 43 #매달전쟁중수입%
#monthly_income_per_stress_level_mult = 45 #매달스트레스단계당수입%
#dread_per_tyranny_add = 24 #폭정당공포
#short_reign_duration_mult = -6 #단기재위기간%
#faith_creation_piety_cost_mult = -26 #신앙창설개혁비용%
#prestige_level_impact_mult = 13 #명예단계영향%
#piety_level_impact_mult = 14 #헌신단계영향%
#title_creation_cost_mult = -7 #작위생성비용%
#knight_limit = 10 #기사한계
#domain_limit = 10 #직할령한계
#vassal_limit = 10 #봉신한계
#tax_mult = 12 #봉토세금%
#domain_tax_mult = 3 #직할령세금%
#vassal_tax_mult = 23 #봉신세금%
#development_growth = 21 #개발도성장
#development_growth_factor = 30 #개발도성장%
#build_speed = -34 #건물건설시간%
#build_gold_cost = -36 #건물건설비용%
#build_piety_cost = -19 #건물건설신앙비용%
#build_prestige_cost = -20 #건물건설위신비용%
#holding_build_speed = -35 #봉토건설시간%
#holding_build_gold_cost = -37 #봉토건설비용%
#holding_build_piety_cost = -17 #봉도건설신앙비용%
#holding_build_prestige_cost = -18 #봉토건설위신비용%
#church_holding_build_speed = -11 #사원건물건설시간%
#church_holding_build_gold_cost = -12 #사원건물건설비용%
##church_holding_build_piety_cost = -28 #
##church_holding_build_prestige_cost = -29 #
#church_holding_holding_build_speed = -13 #사원봉토건설시간%
#church_holding_holding_build_gold_cost = -14 #사원봉토건설비용%
##church_holding_holding_build_piety_cost = -30 #
##church_holding_holding_build_prestige_cost = -31#
#county_opinion_add = 22 #민중의견
#character_capital_county_monthly_development_growth_add = 36 #봉역수도개발도성장
#domain_tax_different_faith_mult = 24 #직할령다른신앙세금%
#domain_tax_same_faith_mult = 17 #직할령동일신앙세금%
#theocracy_government_tax_contribution_add = 32 #신정제봉신기본세금%
#theocracy_government_levy_contribution_add = 32 #신정제봉신기본징집병%
#theocracy_government_tax_contribution_mult = 33#신정제봉신세금%
#theocracy_government_levy_contribution_mult = 33#신정제봉신징집병%
#republic_government_tax_contribution_add = 34 #공화제봉신기본세금%
#republic_government_levy_contribution_add = 34 #공화제봉신기본징집병%
#republic_government_tax_contribution_mult = 35 #공화제봉신세금%
#republic_government_levy_contribution_mult = 35 #공화제봉신징집병%
#vassal_tax_contribution_mult = 11 #봉신세금헌납%
#vassal_levy_contribution_mult = 12 #봉신징집병헌납%
#vassal_tax_contribution_add = 15 #봉신세금기본헌납%
#vassal_levy_contribution_add = 16 #봉신징집병기본헌납%
#happy_powerful_vassal_tax_contribution_mult = 13#권세봉신자문위원세금헌납%
#happy_powerful_vassal_levy_contribution_mult = 14#권세봉신자문위원징집병헌납%
#happy_powerful_vassal_tax_contribution_add = 17#권세봉신자문위원세금기본헌납%
#happy_powerful_vassal_levy_contribution_add = 18#권세봉신자문위원징집병기본헌납%
#intimidated_vassal_tax_contribution_mult = 25 #위헙받은봉신세금헌남%
#intimidated_vassal_levy_contribution_mult = 26 #위헙받은봉신징집병헌남%
#intimidated_vassal_tax_contribution_add = 19 #위헙받은봉신세금기본헌남%
#intimidated_vassal_levy_contribution_add = 20 #위헙받은봉신징집병기본헌남%
#cowed_vassal_tax_contribution_mult = 27 #질겁한봉신세금헌남%
#cowed_vassal_levy_contribution_mult = 28 #질겁한봉신징집병헌남%
#cowed_vassal_tax_contribution_add = 21 #질겁한봉신세금기본헌남%
#cowed_vassal_levy_contribution_add = 22 #질겁한봉신징집병기본헌남
#ignore_negative_culture_opinion = yes #부정적인문화의견무시
#faith_conversion_piety_cost_add = -1 #신앙개종비용
#faith_conversion_piety_cost_mult = -31 #신앙개종비용%
#cultural_head_fascination_add = 4 #문화심취진행
#cultural_head_fascination_mult = 32 #문화심취진행%
#dread_baseline_add = 13 #기본공포
#dread_gain_mult = 41 #공포획득%
#dread_decay_mult = -14 #공포감소%
#tyranny_gain_mult = -18 #폭정%
#hostile_scheme_resistance_mult = 1 #적대모략저항%
#personal_scheme_resistance_mult = 1 #개인모략저항%
#hostile_scheme_resistance_add = 15 #적대모략저항
#enemy_hostile_scheme_success_chance_add = -16 #적모략성공확률
#personal_scheme_power_mult = 1 #개인모략위력%
#hostile_scheme_power_mult = 1 #적대모략위력%
#scheme_discovery_chance_mult = 1 #모략발견확률%
#owned_hostile_scheme_success_chance_add = 2 #적모략성공확률
#scheme_power = 7 #모략위력
#scheme_success_chance = 8 #모략성공확률
#hostile_scheme_power_add = 16 #적모략위력
#personal_scheme_resistance_add = 24 #개인모략저항
#scheme_secrecy = 1 #모략기밀유지
#scheme_resistance = 2 #모략저항
#intrigue_scheme_power = 3 #계책모략위력
#diplomacy_scheme_power = 4 #외교모략위력
#martial_scheme_power = 6 #전투모략위력
#stewardship_scheme_power = 7 #관리모략위력
#learning_scheme_power = 8 #학습모략위력
#prowess_scheme_power = 9 #기량모략위력
#owned_personal_scheme_success_chance_add = 16 #개인모략성공확률
#owned_hostile_scheme_success_chance_add = 50 #적대모략성공확률
#personal_scheme_power_add = 28 #개인모략위력
#sway_scheme_power_mult = 8 #환심모략위력%
#befriend_scheme_power_mult = 17 #친분모략위력%
#murder_scheme_power_mult = 18 #살해모략위력%
#max_hostile_schemes_add = 10 #최대적대모략
#max_personal_schemes_add = 10 #최대개인모략
#seduce_scheme_power_mult = 20 #유혹적대모략%
#courting_scheme_power_mult = 4 #연애모략위력%
#elope_scheme_power_mult = 1 #도피모략위력#
#min_combat_roll = 21 #전투주사위최소
#max_combat_roll = 21 #전투주사위최대
#supply_capacity_add = 22 #보급수용량
#supply_duration = 22 #보급기간%
#siege_phase_time = -23 #공성시간%
#attacker_advantage = 24 #공격유리함
#enemy_terrain_advantage = -25 #적방어유리함%
#raid_speed = 26 #약탈속도%
#defender_advantage = 27 #방어유리함
#hostile_county_attrition = -28 #적영지소모%
#tolerance_advantage_mod = 29 #신앙적대유리함
#no_water_crossing_penalty = yes #상륙패널티제거
#enemy_hard_casualty_modifier = 2 #적치명사상%
#hard_casualty_modifier = -3 #아군치명사상%
#movement_speed = 4 #이동속도%
#naval_movement_speed_mult = 33 #항해속도%
#retreat_losses = -5 #후퇴손실%
#knight_effectiveness_mult = 30 #기사효율%
#light_cavalry_damage_mult = 1 #경기병공격력%
#light_cavalry_toughness_mult = 2 #경기병유지력%
#heavy_cavalry_damage_mult = 3 #중기병공격력%
#heavy_cavalry_toughness_mult = 3 #중기병유지력%
#heavy_infantry_damage_mult = 4 #중보병공격력%
#heavy_infantry_toughness_mult = 5 #중보병유지력%
#skirmishers_damage_mult = 6 #산병공격력%
#skirmishers_toughness_mult = 7 #산병유지력%
#archers_damage_mult = 8 #궁병공격력%
#archers_toughness_mult = 9 #궁병유지력%
#pikemen_damage_mult = 11 #장창병공격력%
#pikemen_toughness_mult = 12 #장창병유지력%
#holy_order_hire_cost_mult = -33 #성전기사단비용%
#levy_size = 26 #징집병규모%
#levy_reinforcement_rate_same_faith = 25 #다른신앙징집병충원률%
#levy_reinforcement_rate = 4 #징집병충원%
#army_maintenance_mult = -5 #부대유지비%
#mercenary_hire_cost_mult = -15 #용병고용비용%
#supply_limit_mult = 17 #보급한계%
#garrison_size = 18 #수비대규모%
#siege_weapon_siege_value_mult = 25 #공성무기효율%
#fort_level = 27 #요새수준
#men_at_arms_maintenance = -28 #무장병유지비%
#light_cavalry_pursuit_add = 5 #경기병추격
#heavy_cavalry_pursuit_add = 6 #중기병추격
#light_cavalry_screen_add = 7 #경기병차단
#heavy_cavalry_screen_add = 8 #중기병차단
#advantage = 10 #유리함
#hills_advantage = 11 #구릉지유리함
#forest_advantage = 12 #삼림유리함
#taiga_advantage = 13 #침염수림유리함
#supply_capacity_mult = 14 #보급수용량%
#controlled_province_advantage = 15 #점령영토방어유리함
#light_cavalry_pursuit_mult = 27 #경기병추격%
#heavy_cavalry_pursuit_mult = 28 #중기병추격%
#counter_efficiency = 11 #무장병상성효율%
#heavy_infantry_screen_add = 35 #중보병차단
#skirmishers_screen_add = 13 #산병차단
#pikemen_screen_add = 14 #장창병차단
#archers_screen_add = 15 #궁병차단
#light_cavalry_screen_add = 16 #경기병차단
#heavy_cavalry_screen_add = 17 #중기병차단
##heavy_infantry_screen_mult = 18
##skirmishers_screen_mult = 20 #산병차단%
##pikemen_screen_mult = 21 #
##archers_screen_mult = 22 #
#light_cavalry_screen_mult = 23 #경기병차단%
##heavy_cavalry_screen_mult = 24
#heavy_infantry_siege_value_add = 37 #중보병공성진행
#skirmishers_siege_value_add = 26 #산병공성진행도
#pikemen_siege_value_add = 27 #장창병공성진행도
#archers_siege_value_add = 28 #궁병공성진행도
##light_cavalry_siege_value_add = 29
##heavy_cavalry_siege_value_add = 30
##heavy_infantry_siege_value_mult = 38
##skirmishers_siege_value_mult = 32
##pikemen_siege_value_mult = 33
##archers_siege_value_mult = 34
##light_cavalry_siege_value_mult = 35
##heavy_cavalry_siege_value_mult = 36
#levy_reinforcement_rate_friendly_territory = 39#아군영토징집병충원율%
#revolting_siege_morale_loss_add = 37 #반란에대한공성진행
#revolting_siege_morale_loss_mult = 40 #반란에대한공성진행%
#men_at_arms_maintenance_per_dread_mult = -44 #공포당무장병유지비%
#general_opinion = 10 #일반의견
#dynasty_house_opinion = 20 #집안의견
#vassal_opinion = 10 #봉신의견
#attraction_opinion = 6 #매력의견
#same_opinion = 39 #트레잇의견
#independent_ruler_opinion = 40 #독립영주의견
#close_relative_opinion = 42 #식구의견
#opposite_opinion = 43 #반대특성의견
#liege_opinion = 45 #주군의견
#opinion_of_liege = 46 #주군향한의견
#opinion_of_vassal = 47 #봉신향한의견
#clergy_opinion = 48 #성직자의견
#same_opinion_if_same_faith = 49 #동일신앙동일특성의견
#opinion_of_different_faith = 50 #다른신앙향한의견
#prisoner_opinion = 51 #죄수의견
#tribal_government_opinion = 52 #부족제의견
#powerful_vassal_opinion = 53 #권세봉신의견
#direct_vassal_opinion = 18 #직속봉신의견
#courtier_and_guest_opinion = 19 #궁정신하문객의견
#theocracy_government_opinion_same_faith = 20 #동일신앙신정영주의견
#different_faith_opinion = 23 #다른신앙의견
#different_culture_opinion = 30 #다른문화의견
#opinion_of_different_culture = 31 #다른문화향한의견
#religious_head_opinion = 9 #교주의견
#feudal_government_vassal_opinion = 26 #봉건제봉신의견
#theocracy_government_opinion = 29 #신정제영주의견
#religious_vassal_opinion = 18 #종교봉신의견
#fellow_vassal_opinion = 19 #동료봉신의견
#same_culture_opinion = 27 #동일문화의견
#courtier_opinion = 29 #궁정신하의견
#same_faith_opinion = 30 #동일신앙의견
#theocracy_government_vassal_opinion = 31 #신정제봉신의견
#spouse_opinion = 42 #배우자의견
#councillor_opinion = 47 #자문위원의견
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